Singer Tycoon — Politika privatnosti

Poslednja izmena: 25. septembar 2026.

Singer Tycoon je igra za jednog igrača. Ne tražimo ime, e-poštu, broj telefona ni nalog. Ne pravimo korisnički profil i ne prodajemo podatke.

Šta se čuva na tvom telefonu

Napredak u igri, podešavanja (jezik, obaveštenja) i kupljeni predmeti čuvaju se lokalno u memoriji aplikacije. Brisanjem podataka aplikacije ili njenim uklanjanjem taj napredak nestaje.

Šta se šalje našem serveru

PodatakZaštoKoliko dugo
Nasumični anonimni identifikator uređajaDa kupovina i nagrada stignu baš tebiDok postoji instalacija
Potvrda kupovine sa Google Play-aProvera da je kupovina stvarna i da se nagrada ne dodeli dvaputTrajno, radi računovodstva i povraćaja novca
Zapis o odgledanoj nagradnoj reklamiDnevno ograničenje i sprečavanje dvostruke nagrade30 dana
Anonimna statistika igranja: poseban slučajan broj koji telefon sam napravi, koji korak si napravio u igri (npr. „objavio pesmu", „otvorio prodavnicu", „sklonio igru"), na kom ekranu si bio, koliko je sekundi prošlo, dan i poglavlje u igri, verzija igre i jezik, kratka tehnička poruka ako nešto pukne i koji proizvod je kupljenDa vidimo gde igrači zapnu ili odustanu i to popravimoNajviše 12 meseci

Ovaj identifikator nije povezan sa tvojim imenom, e-poštom ni Google nalogom.

Google Firebase (statistika i greške)

Od verzije 2.27 igra koristi Google Firebase Analytics i Firebase Crashlytics (pružalac: Google). Analytics beleži koje ekrane otvaraš, šta u igri radiš (na primer pesma, nastup, vodič), napredak (dan u igri, broj pesama, poglavlje), nagradne reklame koje sam pokreneš i kupovine, uz nasumičan identifikator instalacije koji pravi Firebase. Crashlytics beleži tehničke podatke o padovima i greškama (model uređaja, verzija Androida, mesto greške). Reklamni identifikator se NE prikuplja za statistiku i podaci se ne koriste za personalizovane reklame. Ne šalje se ime, e-pošta ni lokacija. Google čuva podatke Analytics-a najduže 14 meseci, a Crashlytics-a 90 dana. Možeš ih isključiti u Podešavanjima igre („Anonimna statistika”). Više: firebase.google.com/support/privacy.

Kupovine

Plaćanje obavlja Google Play. Mi ne vidimo i ne čuvamo broj kartice ni podatke o plaćanju.

Reklame

Igra koristi Google AdMob za dobrovoljne nagradne reklame — prikazuju se samo kad sam pritisneš dugme. AdMob može da koristi reklamni identifikator uređaja za prikaz i merenje reklama. U Evropskom ekonomskom prostoru, Ujedinjenom Kraljevstvu i Švajcarskoj tražimo tvoju saglasnost pre prve reklame. Više: policies.google.com/technologies/partner-sites.

Obaveštenja

Ako uključiš „Javi kada se energija obnovi", telefon to zakazuje lokalno. Nema push servera i ne šalje se nikakav token. Dozvolu možeš povući u podešavanjima telefona.

Deca

Igra nije namenjena deci mlađoj od 13 godina i ne prikupljamo svesno njihove podatke.

Tvoja prava

Brisanje podataka vezanih za tvoj anonimni identifikator možeš tražiti na luka.bizsolutions@gmail.com. Pošto ne znamo ko si, navedi približan datum i iznos kupovine. Brisanjem aplikacije prestaje svako dalje slanje podataka.

Kontakt

luka.bizsolutions@gmail.com


Singer Tycoon — Privacy Policy

Last updated: 25 September 2026

Singer Tycoon is a single-player game. We do not ask for your name, email, phone number or any account. We do not build a user profile and we do not sell data.

Stored on your device

Game progress, settings (language, notifications) and purchased items are stored locally in app storage. Clearing app data or uninstalling removes that progress.

Sent to our server

DataWhyRetention
Random anonymous device identifierSo purchases and rewards reach the right playerLifetime of the installation
Google Play purchase receiptTo confirm a purchase is genuine and never granted twiceKept for accounting and refunds
Rewarded-ad completion recordDaily limit and duplicate-reward protection30 days
Anonymous gameplay statistics: a separate random number created by your phone, which step you took in the game (e.g. “released a song”, “opened the shop”, “left the game”), which screen you were on, how many seconds had passed, your in-game day and chapter, game version and language, a short technical message if something breaks, and which product was boughtTo see where players get stuck or give up, and fix itAt most 12 months

This identifier is not linked to your name, email or Google account.

Google Firebase (statistics and errors)

Since version 2.27 the game uses Google Firebase Analytics and Firebase Crashlytics (provider: Google). Analytics records which screens you open, what you do in the game (for example a song, a show, the tutorial), your progress (in-game day, number of songs, chapter), rewarded ads you start yourself and purchases, together with a random app-instance identifier created by Firebase. Crashlytics records technical data about crashes and errors (device model, Android version, where the error happened). The advertising identifier is NOT collected for statistics and the data is not used for personalised ads. No name, email or location is sent. Google keeps Analytics data for at most 14 months and Crashlytics data for 90 days. You can turn this off in the game's Settings (“Anonymous statistics”). More: firebase.google.com/support/privacy.

Purchases

Payments are handled by Google Play. We never see or store card or payment details.

Advertising

The game uses Google AdMob for opt-in rewarded ads, shown only when you press the button yourself. AdMob may use the device advertising identifier to serve and measure ads. In the EEA, UK and Switzerland we ask for consent before the first ad. See policies.google.com/technologies/partner-sites.

Notifications

If you enable the "Tell me when energy is back" reminder, your phone schedules it locally. There is no push server and no token is sent.

Children

The game is not directed to children under 13 and we do not knowingly collect their data.

Your rights

Request deletion of data tied to your anonymous identifier at luka.bizsolutions@gmail.com. Because we do not know who you are, include the approximate date and amount of a purchase. Uninstalling the app stops all further data being sent.

Contact

luka.bizsolutions@gmail.com